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Daniel Photography – Post Processing Workflow Vol 3: A Complete Guide to Editing Your Photos



In this lecture and demonstration, Aaron Limonick explains his illustration and design process using 3D software and 2D painting. Using Modo as a visualization tool, Aaron demonstrates different methods of using a 3D model to start a finished illustration. Setting up lighting and rendering in his 3D scene, he then applies textures and paint in Photoshop to produce a finished illustration. Explaining function as much as form, Aaron explains his thought process behind creating such environmental designs, and how said techniques are used only to support the original inspiration and design. In a continuation of Concept Design Workflow: Volume 1, he shares the full design process from a fast color key sketch, to a 3D render and final illustration ready for production.




Daniel Photography – Post Processing Workflow Vol 3: From Start To Finish



After principal photography, they moved to Los Angeles for post-production in October 2019 where they worked until COVID shut them down in mid-March 2020. After that, they worked from home over the summer and completed the cut in September 2020. Fortunately, for the most part they were able to work together with Spielberg.


Unfortunately, RAW converters introduce clipping, demosaicing, and other post-processing steps when converting the RAW data to an RGB image. Different RAW converters use varying conversion methods that change the noise pattern of the sensor data. When we train a model for RGB images, we take the variations of these RAW converters into account. Also, the RGB images can go through additional editing processes by the users, which we also account for in our RGB model training.As a result, a great deal of effort is required to cover all possible variances when using RGB models to apply noise reduction. We can eliminate this extra effort with our new RAW model by utilizing the pure RAW data from the camera, where noise is ideal. The RAW model can now learn the unchanged noise patterns and apply better noise reduction without the inherent flaws of processed RGB files. 2ff7e9595c


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